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Hand of fate 2 no sound voice1/4/2023 ![]() ![]() ![]() Might sound nice, but I’m not entirely sure how much is gained by those additions, nor how this installment is meaningfully improved over the first one. Hand of Fate 2 is basically just Hand of Fate, with a bit more added on. Hand of Fate 2 doesn’t quite have that, only a distinct feeling of “boy, this definitely feels like it was made with Unity.” GAMEPLAY Shadow of the Colossus was a game on the PS2, and it looked gorgeous then and gorgeous now. Hey, no judgement on that last bit, I’m one of those people who thinks that obsessive chasing of graphics is a poison on the industry that indie games would wise to think their way around, but simple graphics doesn’t have to mean looking bad. I appreciate that there’s a conscious effort being made to make them more interesting than just circular clearings surrounded by forest, what with mountaintop zones and so on, but it doesn’t change the fact that they are just empty round areas surrounded by invisible walls, constructed with graphics tech that looks to be from around 2009 at best. #Hand of fate 2 no sound voice seriesI’m still not sure these places exist even within the context of the story itself, and I can’t help but feel the smarter approach would’ve been to do what FTL: Faster Than Light did: have all the aliens reducible to a couple of easily-digestible ideas, then use those ideas as a platform for a series of wacky encounters that were all interesting on their own terms.Īnd the environments aren’t much better. So Hand of Fate 2 can tell me now how the Empire is encroaching on the Northmen’s territory and how there’s a whole story behind the Doomsday-looking zombies, but what the hell do I care? That’s just set-dressing for my life-or-death card game. They didn’t bother doing so in the first game, and that was very smart of them, as I presumed that the cards we’re sucked into are either false scenarios constructed by the Dealer himself, or just unrelated events across time and space that looked interesting enough for him to include in his Munchkin fan-mod. But it’s hard to get invested in the wider mythos and world-building glimpsed through certain cards, because none of it feels important. ![]()
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